Convert DayZ init.c SpawnObject data into JSON Object Spawner format
- or -
Ctrl + Enter | Convert code |
Ctrl + S | Export JSON |
Alt + H | Show help |
This converter transforms DayZ Editor's SpawnObject code into Object Spawner JSON format, making it compatible with P3D file structures.
Launch DayZ and open the DayZ Editor extension
Open your map and either place new objects or load existing building objects
Navigate to:
Open the exported file with a text editor (like Notepad++) and locate the section marked with:
Copy the SpawnObject code and paste it into the converter
// This is what your code should look like:
SpawnObject("bldr_rock_monolith4", "2423.278809 363.777832 7692.463379", "0.000000 -0.000000 -0.000000", 1);
SpawnObject("bldr_rock_monolith4", "2423.278809 363.777832 7682.004395", "0.000000 -0.000000 -0.000000", 1);
Missing semicolons | Ensure each line ends with a semicolon (;) |
Invalid coordinates | Check that coordinates are in the correct format (X Y Z) |
Missing quotation marks | Verify all strings are enclosed in quotes |